Apr 20, 10 FPS in armored vehicles. I had mixed feelings when Ijoined up during their closed beta period in December , but reckoned that it would beFPS in armored vehicles. I had mixed feelings when Ijoined up during their closed beta period in December , but reckoned that it would be good enough to pass a couple of hours during the christmas holidays. Boy was I wrong.. This game is addictive – severely. The developers have found a nice mix between pure arcade and historical simulation.
How do I become a good scout in World of Tanks
I discuss the importance of flexing to prevent a flank from collapsing and the arguments against capping too early instead of pressing an advantage. Holding the high ground provides the following benefits: T Unicum Guide, Contributing as Bottom Tier I discuss how to meaningfully contribute as a bottom-tier medium tank, with footage from a tier 10 Serene Coast battle in my T
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Long enough, one might think, to form firmer impressions of the update, except for me it is very difficult to form an opinion on one particular part to the update — the new map. I have played Pearl River the grand total of once. From that one play through I got the impression of a complicated map that is going to make a lot of folks look like idiots. Fortunately in my one play through I was not one of them.
Nevertheless, I have the gut feeling it will need to be reworked as I feel many players will find it a quick way to an early wreck. While Pearl River was the only new map offered, the Assault game mode made a return to Sand River , and it is rapidly turning into my favourite Assault style map. There are several valid approaches to both defence and offence, and because of that ridge roughly G the defenders do not automatically have the terrain advantage. Usually I am finding a tense battle takes place at a ridge of sand around G1, while a more freewheeling fight occurs on the eastern side in the box F8 to H0.
The Assault mode also returned to Malinovka , but to be honest I am struggling to see much difference. It still plays exactly the same, and it still feels like the defenders have the advantage. As for the new tanks in the offer, given I have played none of them I can only comment on what it is like to face them.
R Heavy Tanks Soviet heavy tanks have good guns, are fast, and have strong armor; their frontal armor thickness makes them quite difficult to penetrate from the front unless weak-spots are targeted, and their sloping can lead to bounces even from high penetration guns. There are two lines: They tend to lose out in gun handling, accuracy, penetration, and Damage Per Minute compared to other heavy tanks, but their prolific alpha make them excellent at peek-a-boom and side-scraping fights.
It’s a Lend-Lease British tank. Not weapon wise, but for crew training: It has an additional crew training modifier on top of its premium tank modifier, making it the best crew trainer in the game.
In World of Tanks, which tank at each tier has the highest penetration? Ask New Question. Prasetyo Yudi, The tank has restricted matchmaking – meaning it will never see the kind of tier seven guns that can penetrate its hull easily. Light Tank: Chaffee (for beginners) or AMX ELC bis (for pros) Medium Tank: M4 or the Pz. IV H.
Impressive, some improvements should be made. Super fun, great strategy involved, however there are some very rude players that cant handle defeat. Also, the matchmaking system often makes teams quite unfair, making one team almost guaranteed to win, while the other has almost no chance to win. Overall, the graphics are pretty good for a mobile game, and over time they are very much improving.
I really like how the graphics are adjustable so that even weaker devices can handle this game. Since this game has started, the amount of available tanks has increased by a HUGE amount, and some balances and improvements have been made to tanks to make this game fair.
World of Tanks overhauls its matchmaking system
Taking flight Civilian drones Most drones today are either cheap toys or expensive weapons. Revealing an unknown monument in the desert near Petra. Performing at the Super Bowl. Sneaking drugs and mobile phones into prisons. Herding elephants in Tanzania. What links this astonishing range of activities?
Its engine is not a disappointment horsepower which gives this 57 ton tank a nice top speed of 51 kilometers per hour and it has a power to weight ratio of horsepower per ton. has a traverse speed is 40 degrees for second which is not pleasant for light tanks that like to outflank heavy tanks. and it also has a good weapon as well.
At tier 5 it is one of the first true heavies encountered by most new players heavily armored, slow, good gun and many do not know how to damage one correctly. The index at the bottom of each picture describes a few abbreviations used and also the format in which the armor details are described in. Effective Armor EA refers to the overall effectiveness of the armor without normalization.
The armor values are presented in three different scenarios for the angled view of the tank. The first one is the avoid shooting any heavily angled areas as you will bounce off a lot. Even the UFG 2 can bounce a lot of shells since it is near the 70 degree auto-bounce angle although it is somewhat negated since it is low to the ground. Avoid shooting the beak at all costs as it will bounce shot after shot. The main strong points are the turret since it is thicker than the hull and also the areas where the tracks overlay the hull armor.
Just fire away at the side hull armor and be careful of not hitting the purple track sections since there is no hull behind those areas. Aim towards the rear of the KV-1 to set it on fire fairly often shots will do it. Use the side and frontal sections for turret armor information and for the hull all of the effective armor and armor values against AP are listed in the picture.
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This issue is a very minor one in the scale of things. The RTS side of the game is accessible albeit in a limited manner from rank 12 onwards. The developers also focus most of their attention in updates to the FPS side of the game, which is probably for the best.
A good example is the often misunderstood IV 38 (t) n.A., a tier IV light tank that leads to popular higher-tiered German tanks, but also has tricky scout matchmaking (BT ). This light tank often ends up at the bottom of the team list.
Since we rolled out fundamental system improvements, we continued to work on it using a combination of your feedback and extensive data gathering. Here, we’ll discuss the effects of the revised matchmaker, with a look at future tweaks in 9. Reading the hundreds of pages of discussion and feedback on the improved matchmaker convinced us that the template-based algorithm does its job of balancing the speed of matching versus the quality of matches.
Finally, many of you reported that gameplay on a number of maps has changed, bringing an extra thrill to the process and with it—a chance to rediscover familiar locations, devising new tactics. Now think how it feels in the game as it stands today. Having a few top-tiers on the other camp no longer makes you question the point of battling. Preventing arty to join and form Platoons was a temporary restriction designed to help us measure the impact of the stun effect and other SPG changes introduced in 9.
Probably the biggest criticism we heard was on this decision, which together with the metadata we collected made us reconsider. The matchmaker now balances team makeups by vehicles types and Platoons within a battle tier: Can you recall when a team with a scout at Tier X would be matched against one with a scout at Tier VIII or something just as frustrating?
These end for good with 9. Starting with its release, the matchmaker will balance team makeups by vehicle types and Platoons within a battle tier.
World Of Tanks Matchmaking Chart
A battle tier 7 match consists of vehicle tier IV-VI light tanks , as well as. Lately, Ive noticed a couple of questions regarding. The Independent Publisher Theme. World of tanks 8.
Jul 06, · For better or for worse, the +/-1 MM has made it so any tank can generally front pen any other tank. No longer do people learn how to play tanks effectively. Also the team with the least number of heavies going to town will usually win (exception the lost temple map).
All premium tanks come with Elite status and require no module research. Most premium tanks benefit from greater credit income than regular tanks. This credit bonus increases with the tiers, which makes standard tier VIII premiums the most profitable tanks available to all players in the game. Many players regularly play tier VIII or other premiums to earn the credits necessary to pay for new tanks, modules, equipment, etc. The one exception to this are special event vehicles, which are premium tanks given as rewards for missions and other competitions some examples are the StuG IV and the T28 Concept.
Such vehicles benefit from all of the advantages of regular premium tanks, except the increased credit income. Premium tanks are also very useful for training crews. Unlike regular tanks, premium tanks can accept crew members trained for other tanks of the same nationality and type without a proficiency penalty.
Premium tanks can also be used to stack x2 experience bonuses. A player can earn a x2 XP bonus in one tank and then transfer the crew to a premium tank and do it again, giving them XP from multiple x2 bonus games. Since all premium tanks come with elite status, they also come with accelerated crew training available.
The Soviet tech tree is extensive, with a couple of decent lines of fighters and good jet options in the end game with the MiG fighter and Il bomber. The UK Britain is another good option for starting players, with some excellent fighters once you get past the biplanes. The Hurricanes are an early workhorse, Spitfires are highly manoeuvrable and well suited to turning dogfights except against the Japanese and the Typhoons and Tempests have good speed and firepower.
Their jets struggled a little at the top end when only the Meteor was available, but the Venom and Hunter are more powerful post-war options. For bombing the Blenheim and Beaufort are fine in Rank I, but things tail off a bit with the Wellingtons in Ranks II and III, which are rather vulnerable to the cannon-packing fighters they almost invariably come up against, then pick up again with the two Lancasters that, thanks to Update 1.
In Arcade mode particularly the favoured US armament of.
It can happen that a level 5 tank can end up in a battle with level tanks as one of the last tanks on the list, or it can end up being a top tank in the battle with tanks of levels This is why the light tanks like A20 and BT-7 often end up in battles with high level tanks.
I discuss the importance of flexing to prevent a flank from collapsing and the arguments against capping too early instead of pressing an advantage. Holding the high ground provides the following benefits: T Review, Contributing When Bottom Tier I discuss how to meaningfully contribute as a bottom-tier medium tank, with footage from a tier 10 Serene Coast battle in my T That said, even with a low penetration gun, by carefully watching the minimap and being opportunistic, I was able to make a solid contribution.
Additional Comments props to the STB-1 driver ahmechanic2 who played very well throughout the battle at 4: I have a tendency to be chatty during matches, and sometimes it screws me up. The mistake is that when I started pulling back, I stayed too close to the rocks on my left — as a result I a created a bigger gun depression challenge in terms of getting my gun down on the target.
You can see that I start wiggling just to the right of the rock a bit, but realized I was taking too much time and lost the opportunity. I discuss and make two common mistakes: I also demonstrate how to leverage the terrain on hill to safely fire on target s while minimizing exposure to snipers in their base. The T thrives in flatland and does better aiming up at targets. You want to avoid situations where you have to crest a hill to fire on a target that is already pre-aiming at you.
Today, I discuss the responsibility of playing a beefy top-tier heavy, in terms of acting as a meat shield and playing aggressively, especially when your team is behind. The E has a fantastic armor layout that enables you to bounce a lot of incoming shots with proper angling.
A video game such as a vehicle-based combat game may include multiple types of vehicles, where each type of vehicle may progress through increasing tier levels. Different types of vehicles within the same tier may have different capabilities, strengths, and weaknesses. When performing matchmaking for a game session, a matchmaking server may use a battle level table defining permissible tiers of each type of vehicle allowed within a particular battle level, and may also limit the number of a specific type of vehicle allowed in any one game session.
My Life as a Light Tank. 10 · 7 comments. Progetto M35 mod 46 on EU sale. page of the internet. Become a Redditor. and subscribe to one of thousands of communities. × World of tanks: The Preferential Matchmaking Tanks [Discussion] (fTanks) submitted 9 months ago by Secuter. World of tanks: The Preferential.
September 11, at 7: Tier4 Lights need to have Battle Tier range, same as normal T5 tanks. And need to be rebalanced for it. T needs complete rebalance for BT it has. Should not have MM changed like A but instead buffed. T2 Light Tank needs normal tier2 MM. It is completely useless even in tier3 match, more so in t4. And scouting a lot wasnt useful before and is much less now. Alternatively, it can keep current MM but with huge increase in view range.
Play Wizard now! Gorgeous graphics meets innovative gameplay. Based on the series of books that started it all. Free trial period, then pay to continue playing. League of Legends Choose from around sixty champions each with a separate play-style to duke it out in battle areas against other teams. While you and your enemies both have bases similar in appearance to traditional strategy games, they operate on a very reduced scale no resource gathering or upgrades.
Wargaming World of Tanks – French Tier IX AMX 13/90 Light Tank One of the strengths of World of Tanks has always been in its careful depiction of armoured vehicles. HD models for every vehicle in the game are now present, and the latest release has brought beautifully detailed environments worthy .
El Halluf Posted By: WoT Guru February 23, El Halluf can be a difficult map due to its large size and the unique terrain elevations compared to other maps. If your team is largely based in the starting areas you will find yourself out flanked and easily dismantled. Additionally conflict areas are highlighted in orange where in most matches both teams meet and brawls ensue. World of Tanks El Halluf Strategy Team 1 Yellow Initial Movements Starting the match you need to decide whether you are going to be setting up near the base, in the northwest corner, or in the south.
If you are in a heavier tank or a very slow tank then your best option is to either stick around the base or to head to the northwest corner. This leads to most tanks fighting in the northwest and the winner usually wins the match in the end, so if you are in a non-light tank it is usually a good idea to head to this area. Secondary Movements Base Positions Very slow heavy tanks and very slow tank destroyers Remember that it is recommended that tanks sticking near the base should be very slow since usually these tanks either so no action or end up being outnumbered by many enemies later on.
After the first few minutes decide whether it is a good idea to continue to push more to the south if your faster tanks have a strong hold or if you need to swing north to help out on that side. It is not smart to have more than 2 tanks around the base since El Halluf is very large and you will only be very useful when the enemy has advanced far across the map.